pub struct Paths<NodeId, EdgeWeight> {
    pub distances: Vec<EdgeWeight>,
    pub predecessors: Vec<Option<NodeId>>,
}Fields
distances: Vec<EdgeWeight>predecessors: Vec<Option<NodeId>>Trait Implementations
Auto Trait Implementations
impl<NodeId, EdgeWeight> RefUnwindSafe for Paths<NodeId, EdgeWeight> where
    EdgeWeight: RefUnwindSafe,
    NodeId: RefUnwindSafe, 
impl<NodeId, EdgeWeight> Send for Paths<NodeId, EdgeWeight> where
    EdgeWeight: Send,
    NodeId: Send, 
impl<NodeId, EdgeWeight> Sync for Paths<NodeId, EdgeWeight> where
    EdgeWeight: Sync,
    NodeId: Sync, 
impl<NodeId, EdgeWeight> Unpin for Paths<NodeId, EdgeWeight> where
    EdgeWeight: Unpin,
    NodeId: Unpin, 
impl<NodeId, EdgeWeight> UnwindSafe for Paths<NodeId, EdgeWeight> where
    EdgeWeight: UnwindSafe,
    NodeId: UnwindSafe, 
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
    T: ?Sized, 
 
impl<T> BorrowMut<T> for T where
    T: ?Sized, 
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
    T: Clone, 
 
impl<T> ToOwned for T where
    T: Clone, 
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
 
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more